Deploying to PebbleHost via DeployHQ: Automated Game Server Deployment
Deploying your plugins, mods, and server configurations to a PebbleHost game server is simple with DeployHQ.
PebbleHost is a budget-friendly game server provider popular for Minecraft hosting. Their game panel (built on Pterodactyl) provides SFTP access on port 2022, which DeployHQ can connect to directly.
Important: PebbleHost uses SFTP on port 2022 (not the standard port 22). Make sure to set this correctly in DeployHQ.
Firstly, you'll need to set up your DeployHQ project, then connect to your PebbleHost server.
Setting up your project
Head to the Projects screen in DeployHQ, then click the New Project button to get started.
You'll be prompted to enter a name for your project, then select where your repository is hosted.
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Next, click Create project and you'll be taken to a screen where you can log in with your repository hosting account to authorise access and then choose your repository.
- Adding a Bitbucket repository
- Adding a Codebase repository
- Adding a GitHub repository
- Adding a GitLab repository
- Adding a repository manually
Setting up PebbleHost
Once you've configured your repository, you'll need to connect to your PebbleHost game server.
First, find your SFTP credentials in the game panel:
- Log in to the PebbleHost Game Panel
- Select your server
- Click the Files tab
- Click SFTP Credentials
- Note the hostname, port, and username
- Your SFTP password is the same as your Game Panel login password
Head to Servers & Groups in DeployHQ, and click the New Server button. Choose SSH/SFTP as the protocol.
Enter the following details:
- Hostname: The SFTP hostname shown in the Game Panel (make sure to separate the hostname from the port — they may be displayed together as
hostname:2022) - Username: Your SFTP username
- Password: Your Game Panel login password
- Port:
2022
Then set the Deployment path. Common paths for Minecraft servers:
- Plugins:
/plugins/ - Mods:
/mods/ - Server configuration:
/(root — whereserver.propertieslives) - Modpack configs:
/config/ - Data packs:
/world/datapacks/
If your Git repository contains only plugins, set the deployment path to /plugins/. If it contains your full server configuration, deploy to / (root).
Under Deployment options, you can enable automatic deployments and set a Deployment subdirectory if your repository has files in a subfolder.
Click Create Server to save, then proceed to your first deployment.
Run your first deployment
By default, DeployHQ will upload your entire repository on the first deployment, since there's no previously deployed commit to compare against.
If your files are already on the server and up to date with the latest commit, you can skip that initial upload:
Otherwise, follow this guide to start your first deployment — after the first run, only changed files will be uploaded:
That's it! You've now set up automated deployments to your PebbleHost game server.
Further reading
- Compile assets with the Build pipeline
- Prevent certain files from uploading using Excluded files
- Keep sensitive config out of your repository using Config files
- Notify your team and integrate with other services via Integrations
Need help with your deployment? Check out our documentation or contact our support team for assistance.